About me
In my early years, I was programming a lot on so called "Demoscene". Mostly we were dealing there with quite a complicated low-level 2D/3D graphics algorithms. To achive as best as possible performance in terms of the execution time, everything was coded in pure assembler with small C/C++ insets where it was needed. This experiences gave me a strong knowledge of a fast and low-level programming.
Later, I became a full time software developer for a few huge polish companies, what I do today. I have developed many systems on almost any layer of systems architecture. Starting from creating an architecture, developing low-level business logic to creating an user interfaces. These experiences let me expand my developing skills in C/C++ and Java especially Enterprise Edition. Sometimes, I had to deal with Microsoft T-SQL and Oracle PL/SQL. I think, that some of those experiences (in terms of used architecture,algorithms and technology) are quite unique in scale of our country.
In parallel, I am a PhD student on Systems Research Institute, Polish Academy of Sciences.
My most recent published article title is: 4KB PRESENTATION OF SELECTED 3D GRAPHICSRENDERING ALGORITHMS AS AN EXAMPLE OF OPTIMAL IMPLEMENTATION.
You can download it HERE.